This past weekend I attempted to get started with Swift coding. Since I have not been an Apple Developer for a while, it wasn’t immediately obvious how to get started. But once I fumbled around a few minutes I realized I needed a developer account to get the latest XCode. Jeez, it really shows how much Apple loves to lock you in hard core to their development ecosystem. An unfortunate trait of a company that is actually extremely closed in much of its behavior, while taking advantage of so much of the open source community. But I digress, this isn’t a rant about the unethical behavior of Apple. I’ll reserve that for the novels worth of material it deserves.
One I signed up for the developer program, which costs $99 bucks, I immediately made my first huge mistake. This damnable mistake blew the entire weekend of hacking. I added under “Company” my simple DBA (Doing Business As) name. I already had an account, and because of this change for making this existing account become a developer account from a personal base level account, sprung a red flag. I checked back frequently over the weekend, but it wasn’t until Monday that somebody checked the app, realized the Company name I added was merely a DBA and ok’d my account. So far, 38 hours down the drain for getting started hacking on Swift! Dammit.
However, this morning I was happy to find everything was ok’d, and thus, the remaining bit of this blog entry is a bit more example and a little less story of my day.
Developer @ Apple
Getting XCode 6 beta
I wanted to do Swift hacking, the first step was to download XCode 6 beta. That’s available via download on the iOS Developer page (and I suppose the Mac Developer page). Scroll down on that page until you find the XCode Download button.
The Warnings and the Download XCode 6 beta page.
Also note, if you’re looking to do Swift hacking like I’m doing here, I’d actually advise against getting the iOS 8 beta or OS-X Yosemite Developer Previews right now. Best to keep as stable a machine while toying around with a new language. At least, that’s what the conversations have been so far…
OS-X Yosemite & iOS 8
Once I got Xcode 6 beta installed I dove right into creating a Swift Project. I created a simple new project that is empty to just check out what Xcode 6 provides out of box for the Swift Project.
Selecting an empty Xcode 6 beta project to use with Swift.
The next dialog is where the Swift magic is selected.
Selecting Swift, entering a project name and other information dialog.
After that I just clicked through on defaults until I got into the Xcode IDE with the project open.
Selecting the appropriate simulator.
Next I executed the project. Since I’d had my phone attached it wanted to run it there, but I have 7.1 iOS on it which won’t execute Swift code. I had to select the appropriate simulator then to run the application project. Once that ran, since I’d not done so on this particular computer, I needed to enable developer mode.
Enabling developer mode.
I did so and the empty application launched.
An empty iOS 8 iPad Retina Application.
So that’s the basic getting started, no code actually slung. But rest assured I’ll have another post soon detailing some first code snippets. I also hope to get some comparisons written up between XCode with Swift and Xamarin Studio and C#. It’s cool that Apple finally has a modern feature rich language, so it’ll be interesting to see how each stacks up from a language and IDE perspective.