…and the fifth iteration of Node PDX Introductions!
Zach Bobb is presenting…
Building a Computer In Your Browser
Zach is a mobile engineer with GlobeSherpa working hard to bring you the app that will let you buy TriMet tickets on your phone.
The talk will start by laying out some of the motivation behind the project and then demonstrate some of the components people will build through the tutorials: logic gates, adder circuits, displays, etc. The end of the talk will demo a prototype of the vN51.
Paul Jungwirth is presenting…
Handling Errors with Cluster and Domains
Paul will jump into,
“Node’s callback pattern makes error handling difficult: throwing an exception kills the entire node process, terminating all current requests, and every callback initiates a new stack, so stacktraces are terse and don’t indicate how you got where you died. You can solve these problems using some newer features of Node called clusters and domains. This talk with explore using these tools for better error handling.“
Forrest Norvell is presenting…
Do as I say, not as I do: Node in the real world
Charlie Key is presenting…
Building a Multiplayer World for Pillow Pets
Charlie is Co-founder of Modulus, a premier Node.js hosting solution. He has spent the last six-years working in the software, where he has created over a dozen production websites and applications for many global brands.
He is also a core contributor on Pulse game engine and one of members of the team who developed Pillow Pets World.
The talk will dive into the design goals, architecture and end result of creating this massive virtual world. Come see how Pulse (a HTML5 game engine) and Node.js were combined to create a fast, expandable, mobile ready world. Targeting a game at 10,000,000 people? Then come and find out how Pillow Pets World was built. Pillow Pets World is a virtual world built for millions of kids. Scalability and performance were aspects that were included from the start.
The technologies included in this talk are:
Pulse | HTML5 Game Engine Node.js | Scalable small servers Socket.io | Real-time communication using Web sockets Redis | Small in memory storage used for pub/sub communication between servers
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Want to learn more? http://nodepdx.org/
Want to know the dates? http://nodepdx.org/
Want to know who else is speaking? Stay tuned here or go check out http://nodepdx.org/!